![]() ![]() Compared to the huge declines earlier this year, that is a victory.īut What Happened In WoW? - A big question I was unable to answer concerns the king of MMORPGs, World of Warcraft. From that date, the amount of time the Xfire community spent logged into its favorite MMORPGs only declined by 1%. Comparing Sunday with 8 June, the last Sunday before the beginning of the World Cup, also finds a favorable comparison. Sunday witnessed Xfire members spending 20.7% more time playing MMORPGs than the weekend before. The World Cup Effect - I've made a lot out of the decline of the decline in the Xfire numbers this year, but now that the World Cup is over, did the numbers bounce back? The answer is a resounding yes. Neverwinter fell off the list, replaced by RIFT. ![]() The 20.7% increase in the time spent logged into these games was lead by World of Warcraft (+1641 hours) while only two games, Elder Scrolls Online (-113 hours) and EVE Online (-43 hours) saw a decline in interest. Sunday saw the Xfire community return to playing its favorite MMORPGs following the end of the World Cup.
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